Job description
This is a full time opportunity.
Location or Remote: Austin, Texas
Client Overview: Our client is a Las Vegas based video game publisher.
Responsibilities:
- Work with multiple game teams to define and create shared server infrastructure and libraries to facilitate the needs of all teams
- Help further extend and own the games’ common tools framework
- Stay apprised of and evaluate new technologies and programming practices
- Identify and refactor problematic areas of codebase
- Use Git on a daily basis to manage source code
- Perform code review for fellow engineers
- Research and utilize third party APIs (Facebook, Teak, Adjust, etc)
- Occasional light front end web work with HTML, CSS, and JavaScript
- Mentor junior engineers and assist them with feature development and debugging
- Participate in on-site interviews with engineering candidates
- Help migrate existing on-premises applications to the cloud
Key Qualifications
- Bachelor’s Degree in Information Systems, Computer Science, Math, Statistics or relevant area or equivalent experience
- 5+ years of software development experience
- Experience writing and debugging in a statically typed language like C++, Java, or C#
- Experience writing and debugging in a dynamically typed language like PHP, Ruby or Python
- Professional experience working with MySQL or another RDBMS
- Strong problem solving, debugging, and troubleshooting skills
- Professional experience with modern version control systems like Git and Mercurial
- Experience working from the command line and using common utilities (grep, tail, etc)
- Experience with NoSQL databases (Couchbase, Memcached, Redis, MongoDB, etc)
- Front end best practices using HTML, CSS, and JavaScript
- Professional experience working in an Agile/Scrum/XP environment
Expired job