Sr Product Designer

Job title: Sr Product Designer
Contract type: Full-time
Location: San Francisco, CA
Discipline: Technology
Remote: No
Reference: 401882
Contact name: McKenzie Schmidt
Job Published: January 01, 1970

Job description

We’re looking for a mission-driven individual to join us in creating engaging and effective experiences to empower successful behavioral health change. This person will be a thought leader and key contributor within the Design and R+D teams, and will work closely with Engineering, Product, and Clinical teams at our Healthcare client.

You will craft an engaging, simple, and effective program that will empower people to do the things they love. Specifically, you will collaborate on product vision, ideation, and workflows; drive interaction patterns, design system components, and visual polish at our client. You will deliver storyboards, personas, wireframes, prototypes, and specs. You will bring practice improvement, thought leadership, creative thinking, and mentorship for less experienced designers.

We’re looking for an individual who always begins with and returns to the end user; is comfortable sketching, prototyping, and iterating quickly to share and validate; can see the "big picture" with a strong desire to continuously improve every detail of our user experience. You have a solid command over UX and UI best practices. You bring strength in layout, details, and visual hierarchy to support usability and brand presence. You subtly and effectively use those skills to critique and mentor other designers so we can all grow our skills and design a better product and journey for our users.


-Lead product experience creative vision; identify and visualize opportunities to up-level our products, experiences to benefit our users and our brand

-Mentor and/or manage less experienced designers

-Collaborate with Product to conceive and refine project requirements, user needs, and business needs

-Wireframe workflows for first use, daily use, edge cases, error states, etc

-Design layouts, UI, interaction patterns, visual design, and system components Identify needs and key opportunities for user input; help plan and conduct user research with contextual interviews, think-alouds, A/B tests, surveys and analysis

-Collaborate with Engineering to refine specs for initial and ongoing implementations

-Communicate design vision and interaction with prototypes, presentations, and mocks

-Design experiences and flows that are simple and elegant at feature- and whole app-level


-Portfolio that showcases your command and ability to move fluidly between user experience design and interface design

-Bachelor's degree in Interaction Design, Product Design, Human-computer Interaction (HCI), or equivalent 5+ years of UX/product/service design experience

-Proficiency in Sketch, Figma, Adobe Creative Suite, Invision; iOS/Android native app patterns, responsive/HTML/CSS design

-Self-directed and able to manage multiple complex projects in a timely manner Experience building and working with design systems, and ability to extend them to scale products in new and bold directions

-An ability to receive critique gracefully and provide thoughtful critique to others Experience designing and shipping successful, elegant whole app feature-level experiences

-Comfortable presenting work and using design to build alignment, having direct influence and impact on product direction


-Experience in healthcare, education, exercise, or other personal program delivery design

-Strength in illustration, iconography and visual design

-Proficiency in Framer, Principle Design for accessibility and/or localizalization

-Master’s degree in Interaction Design, HCI or similar 

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