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3D Character Artist (Game)

Job title: 3D Character Artist (Game)
Contract type: Freelance
Industry: Creative
Remote: No
Reference: 440983
Contact name: Andrea Duong
Job Published: January 01, 1970

Job description

Our client, a known entertainment company is looking for a Game Designer to help us work on a new, original game!.

Fully remote
4-6 month contract (full time hours)
Pay - DOE


Who do they want
They are looking for a Game Designer who can create vibrant and clean character assets for a 3rd person, non-violent MMO. You’ll be responsible for creating models and materials for player characters, their clothing, NPCs, wildlife, and creatures for a cozy, stylized, multiplayer game.

Responsibilities:
  • Authoring character models for customizable avatars, clothing, NPCs, and creatures both mundane and imaginative
  • Collaborating with Art Direction to work on cel-shaded, non-PBR assets.
  • Implementing your asset into Unreal Engine 5 and following file organization conventions
  • while creating assets.
  • Working with Art Lead to help identify necessary workflow and pipeline improvements.
  • Working with Animators and developers on a relatively small team to make sure that
  • content is optimized for performance on multiple platforms (including Mobile)
  • Communicating decisions and tradeoffs to the rest of the team
Qualifications:
  • A 3D portfolio that demonstrates both a strong understanding of fundamentals of human and creature anatomy and how to stylize it, as well a sense of cuteness and appeal in silhouettes and proportions.
  • A willingness to work with texturing techniques not standard to the industry.
  • Experience balancing the tradeoff between asset detail and breadth of content.
  • Proficiency with authoring and working with Unreal materials
  • Prior experience with other aspects of the Unreal character art pipeline (skeletal meshes,
  • third person characters, etc.)
Plusses:
  • Concepting experience, comfortability creating concept for your own work
  • A willingness to work on props and assets outside of the character realm
  • Any 3D generalist skills such as animation or VFX
If you are interested, please send your most up to date resume and portfolio!

Thanks!
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